Fun little game, the Gura art is really cute, and the controls work pretty well.
I think I cleared everything up, with 0% remaining and not holding any slime, but there was no pop up or anything, so I'm not sure if the completion state is working.
An idea I had was having the enemy fish respawn after a set amount of time, since once you defeat them, they're just gone forever, and while they don't really seem to pose a threat right now anyways, it would still give some challenge to avoid them and keep up the combo. Also some combo incentives would be interesting to see, I can't tell if there's any bonuses for a building combo in this version.
Regardless, thanks for sharing with us, good work to the team, and hope you all can keep expanding it after the jam!
Thank you! Unfortunately, we couldn't complete the game, so it is not how we envisioned it, but I'm glad the controls and the art is to your liking! That's the most important takeaway from this! At the very least, the gameplay is pretty polished!
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Fun little game, the Gura art is really cute, and the controls work pretty well.
I think I cleared everything up, with 0% remaining and not holding any slime, but there was no pop up or anything, so I'm not sure if the completion state is working.
An idea I had was having the enemy fish respawn after a set amount of time, since once you defeat them, they're just gone forever, and while they don't really seem to pose a threat right now anyways, it would still give some challenge to avoid them and keep up the combo. Also some combo incentives would be interesting to see, I can't tell if there's any bonuses for a building combo in this version.
Regardless, thanks for sharing with us, good work to the team, and hope you all can keep expanding it after the jam!
Thank you! Unfortunately, we couldn't complete the game, so it is not how we envisioned it, but I'm glad the controls and the art is to your liking! That's the most important takeaway from this! At the very least, the gameplay is pretty polished!